v0.0.25 - Starting At The End


Hey everyone, Leeman here with Team Goe's first devlog. We're creating an educational game that teaches players how environmental fluctuations impact mysid shrimp and their role in the Chesapeake Bay.

So what's going on? We're a few days away from our Minimum Viable Product (v0.1.x) deadline on October 13th. Ashana and Joe are chipping away at the art pipeline while Nathan and I are beginning to sculpt our first playable prototype.

Tonight, I've pushed v0.0.25, which implements a basic credits page that allows the player to click and drag on (what will be) our faces to make our names and roles appear on the screen. My code has some unexpected behavior (see video), but I think it's at least minimally viable!

Once we've achieved MVP, we'll push our first build here for you to play!

See you in v0.1!

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